Refmetrix (Initial Concept)
Project Brief
Roles
Tasked with creating the user interface of an app designed to make users able to keep track of a game's fouls, points, etc. The client also requested a logo to be the face of the brand. This was the initial concept drafted for the app and was later altered as it developed further.
Creative Director: Cimone Key
Logo, User Interface Design, Graphics, Typography: 

Koré Siller Ramos

Solution
For the logo, the client wanted something modern, clean, and simple. In order to reflect the identity of the app and brand, we went with something a little more abstract. The R became a whistle, representing the main users of the app (referees and coaches). The M became three diagonal lines that represent movement and action (keeping up with the game). A bold and geometric typeface brought in some visual weight while still feeling sporty and sophisticated. 
For the app, we continued that modern feeling with a UI that is simple and direct but added bold colors to make it feel alive. Orange is the dominant accent color, which is a high-energy color that is commonly used in sports. The choice to have a primarily black background app was to provide high contrast and give the aesthetic a bit of an edge.
Logo
Mobile
IPad
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